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So since over the years I had people ask me about the fire mane/hair, I decided now to just make a little animation showing how it happened.
It's nothing elaborate.
Once my friend manages to send me his old full body VR tackers, ill be able to make a lot of stuff using motion capture.^^

The hardest part about all this was getting the fire to look right.
This is a proper simulation and those are bound to the CPU. I have a beefy one, but it still takes a lot of time to process. I wish there is a GPU option for this bcs then I could leverage my rtx4090 a lot more than just rendering.

Maybe in the future i will build a workstation with mass amounts of ram and crazy high core count cpu and dual 4090s

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