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Pretty light one this time - split up the stances between being a bottom and a top, but no new graphics yet for each respectively; however, we did implement topping the enemies.  Right now it's pretty simple - if you're in aggressive stance, are erect, and the enemy is in prone, supine, r kneeling, you can  initiate one of the topping stances. 

This'll be more fleshed out in the next update, and we'll be adding some more depth to the level-up system.   Other updates coming up soon include the in battle Perception effects, out-of-battle Perception effects (scouting!) and ranged combat.  From a content perspective, we've got three encounters that may or may not make it in to one of the 0.1.17 builds, those being the Town Crier quest,  the Goblin (Male) encounter,  and of course our Rival Trap Adventurer.

Comments

Afromancer

hey my tier reward is incorrect, i changed it to bunny last month and im still only getting the pony drop box

Majalis

There's a separate link for each tier - here's the Bunny tier link: <a href="https://www.patreon.com/posts/march-bunny-tier-8289563">https://www.patreon.com/posts/march-bunny-tier-8289563</a>

Afromancer

Thank you very much!

Anonymous

Um... another quick question: I've noticed that according to the date stamp the latest file in the JPG as well as in the Layered folder is over 2 month old. Creativity crisis? 😋 Or am I looking in the wrong place?

Majalis (edited)

Comment edits

2021-07-09 17:15:00 Those are only the HiRes images and PSDs, although yeah, we've got to update it. &gt;&gt;
2017-03-07 23:21:09 Those are only the HiRes images and PSDs, although yeah, we've got to update it. >>

Those are only the HiRes images and PSDs, although yeah, we've got to update it. >>

Anonymous

Fatal error when testing the receive knot option.