Weekly build! (Patreon)
Published:
2017-03-06 01:11:55
Imported:
Content
Pretty light one this time - split up the stances between being a bottom and a top, but no new graphics yet for each respectively; however, we did implement topping the enemies. Right now it's pretty simple - if you're in aggressive stance, are erect, and the enemy is in prone, supine, r kneeling, you can initiate one of the topping stances.
This'll be more fleshed out in the next update, and we'll be adding some more depth to the level-up system. Other updates coming up soon include the in battle Perception effects, out-of-battle Perception effects (scouting!) and ranged combat. From a content perspective, we've got three encounters that may or may not make it in to one of the 0.1.17 builds, those being the Town Crier quest, the Goblin (Male) encounter, and of course our Rival Trap Adventurer.