ToA - New Weekly Build! (v0.2.01.5) (Patreon)
Content
In this one, we've got stealing, which still needs a little UI love to make it clear how it works, but the basic rundown is: the higher your agility, the more items you can steal from a given shop, up to a maximum depending on the shop. If you hit that maximum, you're caught, and each shop will have a different result for getting caught - right now, that's implemented for the general store and weapon shop in Silajam, which have the same result - the new Stockade encounter.
In addition to that encounter, we've added a new werewolf enemy (who will have her own art eventually), who has her own encounter, a new encounter branch for topping the goblins (with accompanying art, also in battle, so our first art for a topping stance!), and we added some more starting bonuses and made starting bonuses stackable so you can use those starting bonus points. We also fixed some things from the previous version and a long-standing window resizing bug on the world map.
Enjoy!
Version: 0.2.01.5 - 5th June Weekly
New features:
- Can now steal from stores
Depends on agility
Depending on the store, can steal a certain number of items before being caught
Stolen items cannot be sold
- Added the ability to create looping branches in encounters to the engine
- More starting bonus options and multiple levels for existing options
Bonus potions
Starting clothing set
Key for Cage
New content:
- Added Feral Werewolf (Quickshot) encounter
- Added Stockade encounter for stealing
- Added Goblin topping branches and art
- Can now win goblin encounter through topping
- Added Ass to Mouth achievement unlock
- Added achievement for finishing second Brothel quest
Tweaks and bug fixes:
- Removed 1 stat limit for 2 bonus stat points at character creation
- Fixed resizing issue on World Map that caused UI hitbox errors
- Fixed NG crash issue with class
- Fixed issue on character customization with certain hotkeys
- Fixed some text