Home Artists Posts Import Register

Content

December begins!  We had a really productive November, and December is looking like it'll be even better, as we've made some good progress on the stuff we have planned for it already.  

The full changelog's below, but some major highlights of the new update to ToA: Armor, Angels, And Also new story mode content - mainly the Harpy, Brigand, and Ogre story mode encounters, which are unique to story mode!  We've also reduced the food cost of doing things in game, so it should be much less restrictive now.  

We'll see how things turn out this month as far as pledges as concerned, and hopefully Maj will be able to start full time as early as the first of January!  That'll mean more ToA, and also a return to story writing outside of ToA.    

See the Dropbox link in previous posts for the update!

Changelog for v0.1.26.0 - "Armored" update:

New features:

  • Implemented armor!  For purchase at the blacksmith  
Armor currently has three slots, covering two places - upper body and lower body
Doll on battle screen shows where armor is 
Armor is hit/broken by attacks with the proper height
Armor worn on the leg must be destroyed or removed before underwear can be destroyed or removed
Lower body armor/underwear that obscures the backdoor must be removed or destroyed before anal in most cases
  • Pervert screen bestiary
  • Can now view CG for different characters on the Pervert screen
  • Added new "Inventory" screen, accessible from the world map
  • HP/Stamina/Stability/Bleed/Armor changes in battle for a given turn now appear on the UI
  • Some sex stats are now visible on the character screen
  • Job class now shows on character screen
  • Status effects like bleed now display on the Character screen, as well as character health

New content:

  • Angel encounter (encountered in the second fort-looking place)!
  • Harpy story mode encounter!
  • Brigand story mode encounter!
  • Ogre story mode ogre encounter expanded
  • New Gadgeteer (Merchant) branches, including a new game over!  Can now revisit the Gadgeteer
  • Trudy cowgirl art added
  • Implemented a new spell - Weakening Curse, currently story mode only.  Halves enemy strength for its duration, which increases with Magic score
Displays in battle under opponent's paper doll
  • Added more in battle dialog for enemies
  • Added clubs - weapons that don't cause bleed - to the shop in skirmish mode

Tweaks and bug fixes:

  • Reduced food cost!
  • Tweaked world gen for more encounters
  • Reduced knockdown on ogre's "Smash" ability
  • Added "Rip" ability to Ogre for removing lower body armor and underwear.  Ogre will also now wait much longer before grabbing you.
  • Story mode shopkeep now gifts you a large potion
  • Fixed spider facesitting
  • Renamed "Bird Lover" to "Cuckoo for Cuckoo"

Files

Comments

Anonymous

Hmm, updates seem to work fine, though I just played the game (not story mode) through so that there was nothing left to do except voluntary game over, so it might be a little too easy to complete atm.

Anonymous

It will be difficult to balance but I would rather stay as it is so you can back track with out losing all your food

Anonymous

For whatever reason, the game won't load up for me. I open the file and nothing happens. Same is for both the 64 and 32 bit versions. Other games work for me.

Majalis

Hey, did you manage to resolve this? Are you downloading all of the files in the Win64 folder?