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Tons of fun stuff in this one - the major one being how much smoother it is to traverse the world map now. Camping's in, although there's not too much there yet - mainly resting and chatting up your companions, which is just getting started. Also: scouting, world map traps and mini-encounters which will get expanded, and the beginning of timed events.

Version: 0.1.21.3

New features:

  • Companionship possible with both Trudy the adventurer and Kylira the elf - limited content right now, but Kylira offers healing
  • Can now open a scrollable log of encounter scripts since the beginning of the current encounter
  • Rewards and punishments in encounters will now display with miniature icons and are color-coded; this is true of the "mini-encounters" on the world map as well
  • A summary of rewards and punishments appears as a result screen at the end of an encounter, in case you skip through the text
  • Can now enter town if you leave it without having to move to another tile
  • Can now forage for food on the camping screen - foraging during the day is safer
  • Shops now restock a bit every 10 days
  • Can scroll shop inventories
  • Subtle, but there are now multiple zones - "difficult" encounters like the ogre only appear further from the starting location

New content:

  • Main menu screen is now animated, has got a bit of a makeover, including new art for the main character

Tweaks and bug fixes:

  • A bunch of quest-related checks are now invisible
  • Various tweaks and fixes

Comments

Anonymous

Excellent game thus far! I'm not entirely sure where to comment for bugs and such, so I figured I'd just mention it here. Whenever the main character is topping an enemy and you try to use "Erupt" the game crashes. If you could let me know where to send things like this in the future that'd be great! Thanks a ton for the game and all your work! :D

Majalis

Hey, you can message us, but for a crash bug like that may as well let people know so they can avoid it. Thanks!

Anonymous

Of course ^.^

Majalis

Thanks, I got that straightened out, I'll release a hotfix tomorrow.

Some Dude

Could you make a possibility to enter/leave agressive stance without dealing dmg? Sometimes you can't rape your enemies because if that. Also Hit the Deck should be possible from kneeling. Also add wait option to balanced stance and turning over option for supine enemies (may be with vault)

Majalis

Yeah, there'll be a technique to getting into offensive stance without attacking, and a kick over attack for rolling enemies over.

Anonymous

Wait how do u mount your enemies?

Majalis

They've gotta be down on the ground, you've got to be in offensive stance, and you've got to be erect (right now, taunting is the only way to actively raise your lust level).

Russell Bensch

Just wanted to say you two are doing an AMAZING job. I'm so impressed with the game so far and I hope you guys keep up the amazing work.