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the gtx1650 has 4 gb of ram. had 3 geoshells and 3 objects with dforce applied to the g8 in this relatively simple scene. but iray would not render it. reduced the scene a bit, and then it rendered fine. gotta be a bit more careful with setting up scenes now

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Myk

There is a fix to geoshell issues too i found; especially if you get the crazy black eye rings or the bleed from hair caps. Go to your render settings / Optimization /Instancing Optimization / Set from Auto to Speed. this fixes this issue if you ever have them.

saphirenishi

nice, didnt know that. though not the problem im having here. im just running out of free vram. if you have a 4k hdri, g8 with a hair prop on some clothing, you will hit the 4gb easily. so adding geoshells with a subdiv higher then 2 and with a couple of 4k maps applied to them, will exceed the 4gb of vram. its a balancing act to make everything work now