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and an other attempt to add a buckle to a garment. the transfer utility lets you move over all the skinning and morphs from one object to an other. so normally you would transfer all attributes from the character to an outfit. now i was trying to be smart and thought, lets just use the dress and transfer that over to the buckle, so they are directly linked to each other, and then with the smoothing modifier the dress would/should curve around the buckles pin, which is in the middle of the buckle. now the idea is good, but unfortunately dforce is just not that precise, so this is not working either...

tl;dr: i failed again!

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