Home Artists Posts Import Register

Content

DOWNLOAD

Lots of improvements!

Firstly, The new Quick Menu, accessible by (TAB) key.


It also works with Characters and Toys through Interactions with the "F" key.

Some of the functions include;
Spwn and Dismiss Characters with specific Customization Profile
Spawn and Destroy Toys
Call and Take Control of the character
Change Customization profile
And more.

The quick menu is dynamic, with options appearing only when available.
The functionality will grow with future updates

Feedback would be greatly appreciated.

  • Toy Insertion with The Quick Menu

Requirements for it to work are

The character must be closeby and in a pose, you must be holding or be close to a toy and interact with it

You can pick a location, and if a location is taken it will be displayed grayed out

If there is more than one character near you, first, you must select the character and then the location to insert it.

  • Toy UI

When you Insert a toy and leave it on auto, the toy will appear on the top right corner of the screen, with options to adjust the speed, take Control of it or make it cum.
More functionality will be integrated, again feedback will be appreciated

The Toys UI works with proximity, so if you are far away, the HUD will disappear to reduce the HUD clutter.

  • Clear View

When you press "C" or the eye icon on the screen

The HUD will fade away so that you can have an unobstructed view of the action.

Settings options are added to the Pause Menu.

Characters will Run!

Whenever you call or command a character to go to a pose

If it's far away, it's going to run to execute the request

  • Fixes

Emma's hair is replaced with a less glitchy one.

The characters look at you while In a pose.

AutoThrusting canceling 

Cumshot Animations

Emma, Monica, and Kairi walking animations

Character walking into you

Bolt Toy, cumshot

Color Picker's initial location moved


  • New poses

AngleBed

All characters have posed on the AngleBed with all characters.

PommelHorse

Liss has a new pose with all characters except herself.

  • Sandbox

AngleBed, PommelHorse, RoundTable, and TreeSwing Spawnable


Note:

Sound and expressions are still cooking. I've hired voice actresses to voice all characters individually, and they will be ready for the next release.

I have already begun work on the new character, "Zoe," so expect to see her later this month and play with her in the next release.

I'm experimenting with a new Hair and Fur system, and if it works well, Foxy and Zoe will have new and much improved Fur.

Im also looking into some CPU multithreading to improve the performance.

I hope for some feedback, and as always, thank you all for the support 🫶

Comments

emma1198

A very nice version 0.7.1. The only flaw I've noticed so far is that Emma doesn't recognize the sofa, the one located in the house. I also saw that Liss only has one haircut left. I wonder if it's useful to keep the shed, the one located near the vegetable garden, because you can't see anything in it, it's too dark. I also wanted to ask you, will we be able to set the time in the second environment, the villa? Like day/night, sun/rain? Thanks you , best regards .

Divine Powerfist

good update. more poses is always welcome. currently always the same poses so it gets repetitive fast

VAnimate

Hey, Emma About Liss's Hair, I had to change the entire system and how it connects to the characters to fix the Hair issues with Emma. I didn't have the time to redo all of them, but because of the new system, all characters will have five or more hair options in the next release. About the shed, I can put some additional lighting to fix the issue. The environment day/night cycle will be added soon. I plan to add World Control UI, allowing you to change the light intensity direction and more. I've built the environment with that in mind, so it won't be too long before it's added. It could be in the next release, but I wonder if I'll have time for it. Thank you for the feedback. It's much appreciated.

VAnimate

Hey Divine, This update added new poses on the Horse and all characters on The AngleBed, but I know they are not enough. There are two things Im working on to help with the pose issue. First, I'm rethinking and testing new things with the poses to make them work and look better. I feel the same way you do. Currently, most poses feel too repetitive, and I want to make them a little more unique and Interesting. That's why I didn't push to make more poses quickly if they all would function the same way. The second thing that would help is the "Pose Editor," which I'm still working on. The plan is to make creating new poses or editing old ones as easy as possible. And it shouldn't be something only a few people will ever use but be a core component of the game.

Jens Hickmann

hey together i am new here... how does it work with the code?

VAnimate

Did you manage to get in? If not, send me a message on Patreon or Discord