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Happy New Year All!

How could I update all of my Alternate Martial/Exploit Classes without updating the Brawler ?

For those unfamiliar, the Brawler originally started as a Strength-based version of my Alternate Monk class, but with Exploits in place of Ki/Techniques. With this 2.0.0 update, I hope that the Brawler has come into its own identity with some new unique features!

There have been a lot of updates to the class, including a new subclass: The Righteous Fist!

Let me know what you think of the updates in the comments below!

Enjoy!
~laserllama

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BRAWLER CLASS v1.0  ->  v2.0

  • Deadly Combo // Cut from the base class (now a Pugilist Archetype feature).
  • Sterner Stuff // Reworked/Buffed to affect STR/DEX saves/checks.
  • Archetype Exploits // Clarified that only some have this list.
  • Combat Superiority // Renamed (Extra Attack). Clarified you can only replace one attack per turn with a Dash, Dodge, or Disengage.
  • Resolute Strikes // Renamed (Resolute Fists).
  • Steel Physique // Moved up to 9th level. Reworked (now grants resistance).
  • Prizefighter // Removed d4 limitation (now you use your normal Exploit Die).
  • Battle Forged // Moved back to 13th level. Reworked.
  • Mercurial Mind // Reworked around Sterner Stuff. Now includes frightened.
  • Diamond Physique // Reworked around Sterner Stuff.
  • Adamantine Fists // NEW 20th level feature.
  • Champion // Remarkable Strength // Moved up to 3rd level. Works with Sterner Stuff.
  • Champion // Peak Athlete // NEW 7th level feature.
  • Champion // Devastating Critical // NEW 10th level feature.
  • Enforcer // Rough ‘em Up // Reworked to be a taunt-type feature.
  • Enforcer // Intimidating Blow // NEW 7th level feature.
  • Enforcer // Iron Grip // CUT
  • Enforcer // Ruthless Pursuit // NEW 10th level feature.
  • Enforcer // No Mercy // Renamed (Ruthless Enforcer). Reworked.
  • Marital Artist // Practiced Strikes // Reworked (WIS mod free on-hit Exploits).
  • Martial Artist // Rain of Blows // CUT
  • Marital Artist // Ebb and Flow // NEW 7th level feature.
  • Martial Artist // Enlightened Martial Artist // Reworked with Archetype changes.
  • Pugilist // Adrenaline Rush // CUT
  • Pugilist // Deadly Combo // NEW 3rd level feature.
  • Pugilist // Finisher // Moved up to 10th level. Limited to once per long rest.
  • Pugilist // Thick Skull // NEW 10th level feature.
  • Pugilist // Devastating Reprisal // NEW 17th level feature.
  • Righteous Fist // NEW Brawler Archetype!
  • Exploits // 1st // Brace up // temp HP equals 1 + CON mod.
  • Exploits // 1st // Commanding Presence // Replaced Imposing Presence.
  • Exploits // 1st // Dazing Blow // Renamed (Dazing Jab).
  • Exploits // 1st // First Aid // NEW Exploit!
  • Exploits // 1st // Roguish Charm // NEW Exploit!
  • Exploits // 2nd // Aggressive Sprint // Moved up to 2nd-degree.
  • Exploits // 2nd // Honor Duel // Renamed (Warrior’s Challenge)
  • Exploits // 2nd // Menacing Shout // Moved up to 2nd-degree. Added a CON prerequisite.
  • Exploits // 2nd // Redirect // You add your Exploit Die to the attack roll (not damage roll).
  • Exploits // 2nd // Take Cover // CUT.
  • Exploits // 3rd // Adrenaline Rush // Moved up to 3rd-degree. Buffed!
  • Exploits // 3rd // Disorienting Blow // NEW.
  • Exploits // 4th // Staggering Blow // Exploit Die scaling removed (too crazy with crits).
  • Exploits // 5th // 5th-degree Exploits can only be used once per long rest each.
  • Exploits // 5th // Banishing Strike // Exploit Die scaling removed (too crazy with crits).
  • Exploits // 5th // Mortal Blow // Replaced Fatal Jab.

Comments

Mitchell Stevenson

YES!! I'm so pumped to read this, I wasn't expecting it so soon!! You da best!!