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Hi all, just finished up a pretty big update for my compendium of Druid Circles! Included here are 10 New & Updated Circles: Ancients, Depths, Guardians, Harvest, Scales, Sowers, Swarm, Tempest, and Alternate Land!

Channel the primal power of Dinosaurs, Aberrations, Elder Forests, Death, Dragons, Flora, Vermin, Destruction, and Nature itself!

As always, let me know what you think!


Change Log (I actually did one this time!)

  • Ancients // Circle Spells // Reduced to 1 spell per level. Dropped Primal Savagery from this feature (added unarmed strikes to Primitive Adaptation).
  • Ancients // Primitive Adaptation // Dropped swimming speed. Added natural weapons (to replace removed primal savagery cantrip).
  • Depths // Aberrant Form // Clarified you MUST take Aberrant traits. Changed scaling of Aberrant Traits (decoupled from PB). Amphibious Skin grants a 10 ft. Swimming speed. Added Unnatural Sight.
  • Depths // Clarified the CR scaling of Aberrant Wild Shapes.
  • Guardian // Guardian Form // Changed AC calculation
  • Guardian // Verdant Mastery // Completely reworked (B I G T R E E)
  • Harvest // Extra Attack // limited to Druid cantrips.
  • Harvest // Cull the Unnatural // Limited to your Avenger Form
  • Sower // Mystic Fruit // Mystic Fruit limited to once per long rest.
  • Swarm // NEW Druid Circle!
  • Tempest // NEW Druid Circle!
  • Tides // Removed “1st-level and higher” spell limit for Tidal Aura effects.
  • Alt Land // Renamed some features, lowered the spells you get from attuning to different environments (one per level)

Files

Druid Circles by laserllama

At 2nd level, a Druid gains the Druid Circle feature. The following Circles are available to Druids, in addition to those in the Player's Handbook and other official options: Ancients Harvest Swarm Depths Scales Tempest Guardians Sowers Tides Deep in the unexplored jungles of the world, lizardfolk tribes are led by a fearsome Circle of Druids that worship ancient reptiles known as dinosaurs.

Comments

Anonymous

I feel like Terrifying Wild Shape is a little limited, since if you want to use a CR 5 dragon (which you probably are, because it costs both of your wild shapes), you can only pick from a Young Deep Dragon or a Young Crystal Dragon. Although I don't really know how one would change it without making it overpowered. Great update though!