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So far, only the back hair is left to be weighted; as you can see in the gif above it's still very stiff. I felt compelled to separate the side hair into two roots (a pair for each side which is four in total) because the ends point in the opposite direction as seen in more detail in the second gif.

The weights names starting with "hair" are the ones I made and the others with "cf" except cf_J_hairB_top, are the original. All Vindictus models are like that hence they end up stiff in HS. So if anyone were to make at least some decent hair physics, one should make a new rig from scratch.

After I'm done with the hair I can move on the face morphs and the extra makeup. That's still a lot of work to do for another month, so pledges are paused again for this September.

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