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As you can see on the first picture I've captured every facial expression she makes that can be used for the appropriate HS morph; both mouth and eyes of course. I've just done the eyes and it was a very difficult process because initially the weighting of the eyelid bones were off like when I close them it looks ugly; pointy and jagged stuff jutting about. Some of them showed later on and it was definitely exhausting but everything's all good now.  I can only hope the mouth wouldn't cause the same problem. After all you can't spell "weight painting" without "pain". o___o  

It's a good thing she has lots of screen time; she is one of the main characters after all. This means lots of faces for reference so I watched all her scenes and took what I could use.
Some of her eyebrow expressions are asymmetrical like the one shown in the last picture. It stands out so I put that in the "smug"(doyagao) slot. I felt it appropriate because she was talking down to this lecherous fat guy. It helps to have a bit of variation sometimes as it adds uniqueness.

I try to be faithful to the character despite the fact that this is just for an H-game but to me this enhances it more. It's a long and tedious undertaking but that doesn't stop me from making what I believe is good, however soul-draining it is. I'll try finishing this by the end of the month. 

In case anyone's wondering this will be the tier distribution: default hair ribbon and weapon will be available for Undertakers and Necromancers. Archlichs will have the previous mentioned plus 2 more hairs with their respective accessories along with additional bones and 2 LRE skins with PSD files. Earrings may come in later as a separate update because of time constraints.

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