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For those who are wondering, I'm still alive (for now maybe?). Potential apocalyptic scenario aside, the facial expressions as expected are the hardest to work with. 

As I said I try my best to make the girls look like their original game's look but also beside that I take what I can from their cutscenes; the faces they make in them. I have to distinguish what emotion they are expressing then I replicate it in one morph. I know HS facial expression is not so streamlined and only activates on certain scenarios like all the other games in this genre, but that's no excuse to me and I just make what I can.

It is grueling as it takes me an hour, sometimes less sometimes more, on one morph to make it right. Usually it takes me three weeks or less just to do all the facial expressions alone. From time to time I have to rest. Maybe I'm doing this unnecessarily difficult for myself but I just can't help myself on fixing what I see is wrong. 

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Sin_Salus

Excellent work!

Ryonani_FC

Better to take the time and get it right, rather than rush something out the door. Case in point: Someone released a Padra-Neul whaterface from FF13-2. But, the facial animations are so stiff, so she can barely be used for anything outside of basic pinups. As for the apocalyptic nature of the world we find ourselves in, I can't focus on anything outside of it. I work a supermarket chain, and the only people more in the thick of it than is is medical staff. "May we live in interesting times."