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Hi everyone,

I've barely come back from my vacation and it's been pretty busy already (I silently released R20Converter 0.11.1 a couple of days ago) and today, I've just published a new Beyond20 release in the Chrome and Firefox stores. 

The update is a small one and is meant to fix two rather annoying bugs which happened due to a change in both the D&D Beyond website and the Roll20 website. Hopefully this is the last bugfix release before I get started on the next 2.7.0 version.

Here's the release notes for this update, followed by the changelog : 

Hi again, we’re releasing another small bugfix release today for your favorite extension.
This update had to be quickly released as there were two breaking changes that happened this week, one change in the D&D Beyond character sheet which caused some issues with the character specific settings not working properly, and also a change in the Roll20 website which caused HP syncing to stop working in most situations.
This release also adds a couple of other small but important bug fixes and features as well. See the short Changelog below for more details.
As usual, thank you to all my Patrons and Ko-fi/Github supporters, who are making this possible.
Happy rolling!

Changelog : 

  • Feature: Add support for rolling the right hemodice for Blood Curse of the Eyeless (by @Aeristoka)
  • Feature: Roll20: Display the advantage/disadvantage indicator (greying out dropped dice) when rolling with digital dice (by @Cube-o)
  • Bugfix: Fix issue detecting a character sheet’s ID due to a sheet change, causing character settings to not work properly
  • Bugfix: Roll20: Fix HP syncing due to a Roll20 change to their API
  • Bugfix: FVTT: Fix rolling Death saving throws when digital dice is disabled
  • Bugfix: Roll20: Fix support for Diamond Soul (by @Aeristoka)
  • Bugfix: Fix display corruption of the Adventure flowchart in the call of the Netherdeep (due to dice formula replacement in embedded style/script tags)
  • Bugfix: Fix issue with looping notification about class features being parsed when two sheets are open, caused by the character sheet’s ID not being detected properly
  • Bugfix: Fix display of the ‘class features detected’ notification not displaying properly

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