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My next animation, Slithery Slumber Party, is moving along nicely.
I'm trying make it as SPICY as possible 🥵😈
The animation work itself is almost finished - only having to do one more scene, and I'm currently rendering as we speak.

The animation would've been finished a lot sooner... but unfortunately, I noticed a huge issue with Papi's model.
For some reason, when motion blur is enabled in Cycles, Papi's model will glitch and flicker near her hair, wings, and feet every few frames. This is most likely caused by a smooth modifier displacing certain vertices in subframes, causing Cycles motion blur to interpret it as movement, and rendering huge blurred flickering triangles as Papi moves.
I only noticed it after importing all the rendered frames into After Effects, meaning I now have to re-render almost 7000 frames worth of animation. Which will take literally an entire week 🙄

I will always try to get my animations out as soon as possible. And as for the next project, I'm really in the mood for a new character... and right now, I'm looking at Alice 👀🐍

Sorry about the lack of updates as of late. I only post significant updates on Patreon, while my  Discord server will always have more frequent and smaller ones.

Thank you all for supporting me ❤🐍

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Comments

ThePheonix

Whoah this looks great! Can't wait! Keep up the good work!

Anonymous

awesome work, cant wait to see it