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I hope to finish a new gameplay trailer soon. Meanwhile, here's some gameplay from a few of the later levels in the game. Not all of it is as hard as it looks though...

Current level count is 45, with three sections essentially finished. Aiming for around 90-100 in the base main game, with additional secret and bonus levels.

A beta version should be finished in a few months.


Files

Mega SlowMole – Sega Megadrive/Genesis. Gameplay from later levels.

Game now in early access! Get it at: https://slowmolestudio.itch.io/mega-slow-mole or https://www.patreon.com/erikrosenlund Game design by Erik Rosenlund Music by Linus Rosenlund © Erik Rosenlund Programmed in C using the SGDK toolkit by Stephane Dallongeville: https://github.com/Stephane-D/SGDK

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