Final Playtest delayed until Wednesday. (Patreon)
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I'll also have to say that the majority of dev news will have to wait until then, as well. There were just a few last features we needed to work out:
1: "Failure State" for the first exterior quest.
2: Collectibles.
3: Skybox fixes.
4: "Zoom-In" on sample readable objects.
5: UI fixes.
Each one of these just required about 2-3 more hours apiece get in-shape for the build - we apologize for this slight delay.
Also - when we next update, I'll be able to give you a report about our Fourth Of July "Inspiration Tour" out to Cliff Island. The weather reports currently say that we're due for gloom and rain tomorrow, but I've lived in Maine long enough to know that yesterday's weather report is today's laughing stock.
We look forward to meeting anyone who shows up!
Thanks again for your support, patience, and confidence!