March Dev Notes! (Patreon)
Content
Hello everyone!
Spring is already here, but part of me still feels like it's 2022, crazy how time flies! Especially now that I don't have the stress of two jobs looming over me, I can really focus on the good stuff. <3
So what's the plan for March? Well now that the Abel story arc is split between its corrupted arc and its pure one, I wanna make special quests for each that will lead into some special content, stuff that will eventually become the "true ending" of the game.
I also want to integrate a lot of character art that I never really had the time to implement. So Tiadane and Drenth should both get a nice new look this month.
Then, I wanna sit down and have a working workflow for localization. Some fans have done some amazing work translating the game in other languages, and I'm truly grateful. I feel really bad that they had to edit the compiled html directly to do it, and it's a shame that this work can't be used for following versions. So I'll make some good tools so that it can all be part of the main project and be much easier to work with.
I hope you've been enjoying the animation work too! My currebt plan is to have a work day per week dedicated to exploring modern tech and doing prototypes for what comes after DoC. So for now it's Unreal Engine 5 animation, but what comes next is still up in the air~
Cheers and have a good month of March everybody. Your support truly means the world to me <3