October Dev Notes! (Patreon)
Content
Hey everyone!
It's spooky month already! Man this year is just flying by in a lot of ways lol.
Lots of stuff are in the work for DoC~ I finally feel like the game is truly in a production state right now. The last few months have been mostly me making features and writing on my own because I wanted to have in-game examples of things before hiring people to work on them.
The Shard encounter, the Nyx rooms and reworking old encounters now have shippable references, so I've been busing working with writers to build new scenes and encounters to expand on them.
I also have new art for Apothus and new music to implement in-game! Those are really really exciting, can't wait to have them up and running <3
On my side, I'll be busy reworking the Apothus realm and tweaking some stuff on the dungeon. I had to sprint to the finish line last month so I think it's worth going back and polishing things a bit more on that side.
I currently kind of hate the way the Apothus realm story ends in the main path to the story. My plan to rework it is to make it lead into the first "main" ending, one that would lead to further content that would be unlocked in later playthroughs.
That's it for this month! Enjoy October everybody! As a fan of horror myself, it's always one of my favourite times of the year <3