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Hey everyone!

So I got most of the audio tech ready and will start integrating it in the game soon. 

Along the way I ended up making a little prototype to help give an example for voice actors to work with. Which makes for a nice little sneak peek for you guys as well!

This is a single spicy scene featuring the sounds I've been playing with. My plan is to have these sounds change and adapt to the player's size and corruption, turning the voices deeper and using stronger versions of the sounds of their actions.

Hopefully this gives a little insight for what I have in mind! It's especially hard to sell audio work without examples so I hope helps out. <3

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