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Hello!

So, as we develop the concept of DoC's world, we sometimes use little 3d mockups to quickly experiment with how the setting can look and feel.

For last month's art, I ended up making a 3D "game" using asset packs to help define the space and easily setup continuity between art of the village. The idea is that we can use this mockup to make it easier to connect the different art of the village together, making it feel consistent for players.

We also can grow and shrink in that mockup, to allow us to find the best looking angle for pictures with a macro's point of view.

Usually this kind of work lives and dies behind the curtains, but it thought it would be interesting to share this with you guys.

Lemme know if you enjoy behind the scenes stuff like that!

Have fun!

Controls:
Move - WASD
Jump - Spacebar
Grow - E
Shrink - Q

https://drive.google.com/file/d/1rgwtQ8WOPi9jbPQNm2Uvs_jrW1kXCCd7/view?usp=sharing

Comments

Haroner

So we'll get diffrent art depending on our size? fun!