Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

Today, I had the privilege to meet one Unreal talent. The stuff I saw way way beyond my paygrade. Like I said, the hop off from the Unity is tough, but after the meeting today, this talent blew me off.

We both share the same visual world. I was also told, funnily enough, which I never thought, it's ALL about the story, and not the actual fun. I must say I was blown away! I always thought it's the fun or nothing!

So what I ask from you guys, the leap might be something super amazing, so wait for it! And yep, it's going to take time!

But I'm SO humble and grateful for the support from you guys.

Jari



Comments

tsaric

I for one am excited about what you'll be able to accomplish!

Diligent

So do the new terms really mean unity is going to charge you retroactively for all the early release scenes? (And subsequently, means no more early access scenes) Say it ain't so. Because that's nuts. They must really hate the developers who use their engine.

femdomination

They reverted bit back, but the per install fee or revenue share will apply at high sales (over $ 1 million). But the trust is gone, and somehow I feel they are aiming Unity more to mobile games and ad sales. Maybe this is why Unity graphics has been poor for so many years. They really fucked up big time.