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Download Dungeons of Desire V. 0.3 

Thanks for your patience everyone! I've been cracking away at some new game mechanics and structural additions to the game, and added a few new sex scenes that I think you are going to like!

V. 0.3 Patch Notes

New Feature: World Map

Plot your course through the world of Dungeons of Desire. Randomized text events will appear, prompting you with decisions and reactions. Your choices could be impacted by your character's stats or available equipment, allowing for more thoughtful and dynamic decision making. This build features the first area of the game; The Outer Walls.

New Feature: The Inn

From the world map, you may pass through an inn. At the inn you may talk to an assortment of characters, or rent a room to stay in, and perhaps invite a guest to join you for the night. The Danger meter does not progress while at the inn, so feel free to stay as long you'd like.

New Feature: Relationships

Some characters at inns or in dungeons, have a persistent relationship with you. Flirt, chat, or give gifts to suitors in order to improve your standing with them. Building relationships unlocks special perks and favors, as well as special scenes to unlock in the gallery. Relationships do not reset between runs, and will function as a form of permanent progression.

New Feature: Gallery Mode

I'd like to have included this sooner, but it's finally here! Animations witnessed in-game are now unlocked in the gallery, to be enjoyed to your heart's content. The gallery can be accessed from the title screen menu. This current iteration of the gallery is pretty minimal, and will be significantly improved upon in a later update.

  • +1 New Enemy: The Demon
  • +1 New Item: Boxing Gloves
  • +3 New Sex Animations
  • +3 Romanceable NPCs

Balancing Changes

General

  • Added vases that can be broken
  • Enemies can now drop items
  • Gold drop rates have been increased slightly
  • Positive events are more common (You can longer reach the boss without having seen any shops or bonfires)

Kobold

  • Attack frequency reduced by 10%
  • Attack Damage reduced by from 20 to 16

Orc

  • Attack frequency increased by 10%
  • Max HP scaling has been reduced slightly

Bug Fixes

  • Fixed an issue that caused the game to lock if an enemy was simultaneously killed and harvested
  • Fixed an issue that caused the Shopkeeper to sometimes sell blank items
  • Fixed an issue that caused items to not increase stats when dropped from chests
  • Fixed an issue that caused gold to not increase when sitting at bonfires
  • Fixed an issue in which levelling up at a bonfire would decrement less gold than the intended cost

Known Bugs

  • Entering a new chamber will sometimes instantly send you back into the room you came from
  • Dialogue will sometimes appear jumbled, or combine lines from different strings
  • Sometimes multiple interactive items will be highlighted at the same time
  • Combat music will sometimes not play
  • Music and Sound volume adjustment are not working as intended

In The Works

Coming in the next major update, expect the second map area; The Forest to be added. I've already got a few enemies and visuals finished, and it's already shaping up to be great. Once the second level is finished and implemented, I'll be releasing the game on Steam Early Access alongside a free demo. I'll also be running some Patreon Polls to see what you guys would like to see in the future!

Files

Comments

anon c4rdinal

Wow! When I had all but given up hope!!!

Tobashi98

Not going to lie getting to the boss and fighting him isn't that easy at all. Restarting from scratch everytimeyou die is just as annoying. I recommend putiing difficulty levels in or make it less grindy. Another idea is if you upgrade at the campfire you should be able to keep those levels for the next round at least.

Joe Boe

I have a gallery bug. If I try to watch the Boss scene in the gallery, the animation is half off-screen, and I can't progress the scene.