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Hope you're all doing well! I hope everyone has been enjoying the first look at Dungeons of Desire. I've received plenty of helpful feedback and I'm excited to share what I have planned for the future.

Here's a few things you can expect to see in the coming updates

  • 4 Levels featuring their own unique enemies and encounters
  • Inns between levels, where you can interact with travelers and order drinks at the bar (and see some familiar faces from classic DoD)
  • Magic spells to use in combat; adding another layer of depth to fights
  • Alternative level themes with unique modifiers, such as enemy variants
  • An unraveling story, where you will run into characters in the dungeons and inns and make choices that could effect the ending of the game
  • Lots of lewd animations, in and out of combat encounters

Currently, I am working on polishing the first level and the base mechanics of the game before jumping into the second level, which will be a lush forest full of elves, bandits, and earthy monsters that call the woods their home.

I will soon be releasing a public demo featuring the first level of the game. The demo will be available on Steam and Itch.io and will be available this month.


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