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Hey hey, just uploaded another hotfix for v0.46, this time with a much bigger list of fixes!

-Attempted a fix for Alicia's shooting arm getting stuck in a direction in very specific circumstances, when using the Wire Shot
-Fixed an issue where Alicia could aim (but not shoot) with her gun when using a gamepad, before actually picking up the gun
-Fixed an issue where the game would crash when trying to use the Charge Trigger
-Fixed an issue where the Boom Shot shot type was firing roughly half as slow as it should be
-Improved the sound effect for the Boom Shot shot type slightly
-Fixed an issue where gamepads were not being auto-detected on startup, causing the player to have to manually select a gamepad every time. Note that this will only select the first available gamepad, so if multiple gamepads are plugged in, the game may not automatically pick the gamepad you wish to use, and you'll still need to manually change the selected gamepad.
-Fixed an issue where, on gamepad, the Right Stick specifically needed to be pressed in a direction to make the game switch from mouse to gamepad aiming, even if Left Stick aiming was turned on
-Fixed an issue where entering a cutscene while crouching (or sliding) and using the Aim button, would cause Alicia to constantly try and crouch for the duration of the cutscene, causing a wide variety of animation issues
-Fixed an issue where pressing Escape while clearing a keybind would still clear the keybind, instead of canceling like the text says it should


Additionally, there was some confusion from players with old save files - because of how much the gameplay has changed in v0.46, the default controls for both kb/m and gamepad were changed dramatically, but for players with save files from previous versions of the game, your old controls would still be loaded in, which would lead to things like K being jump instead of Spacebar. Due to that confusion, I've made two changes:

-Added a check upon starting the game that looks at your controls, and if they seem to be from an older version, prompts you to reset them to the new defaults. This check will only ever appear once, and you can say no, so if you've already customized your controls, you don't have to worry about the game undoing your changes - just say no to the prompt, and it won't bother you more than once.
-Added an option in the Controls menu to manually reset your controls to default.


Hopefully those changes will help anyone experiencing control issues, without being too much of a hassle for anybody who's already customized their controls.

Like always, you can download the new hotfix using the same link as before, and the title screen will read "v0.46.2" on the bottom left, if you have this newest version. Thank you to everyone for the bug reports, and don't hesitate to report if you run into anything else unusual!
-A42

Comments

Kenny

Has anyone ever tried breaking the Curse Orb in the Catacombs with melee? Cause I just did and the game crashed. Here follows the error details (0.46.2): ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step EventobjCurseOrb for object objPlayer_Kickbox: Variable objCurseOrb.dir(100213, -2147483648) not set before reading it. at gml_Script_scrEnemy_Stagger ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrEnemy_Stagger (line -1) gml_Object_objPlayer_Kickbox_Collision_77