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Hey everybody! As always, here's the download link to v0.44 of Crisis Point: Extinction! Please remember to save the link if you plan on unpledging! Any updates for bug fixing or anything else will be uploaded to the same exact link, so you can reuse it if v0.44 is updated at all, even if you've unpledged!

It's recommended to start from the beginning in this update! There's no new rooms to explore in this update, but the game as a whole has changed quite a bit with the new enemy behaviors added. Perhaps even more importantly than that, the 3rd boss fight now has pre-fight and post-fight cutscenes that adds some insight not only for the fight, but for Alicia's personal character, and they're some of my favorite cutscenes in the game now!

https://www.dropbox.com/s/5eysnyjzxyp2j6e/Crisis%20Point%20Extinction%20v0.44%20release.zip?dl=1

I hope you enjoy the update!
-A42

Comments

Anonymous

stupid question, anyone find debug

Anonymous

Tengo un problema xd. Me salta mucho el fatal error. Solo me pasa ami? Lo estoy jugando desde 0

Anonymous

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object objPlayer: Array index must be positive at gml_Script_scrSex_ReadAnimationData ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSex_ReadAnimationData (line -1) gml_Script_scrAnimEnd_Player_Sex gml_Script_scrAnimEnd_Player gml_Script_scrAnimEnd gml_Script_scrImage_Change_Player gml_Script_scrImage_Change gml_Object_objPlayer_Step_2

Anonymous

Hey found a bug too! :D

Anonymous

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object objPlayer: Array index must be positive at gml_Script_scrSex_ReadAnimationData ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSex_ReadAnimationData (line -1) gml_Script_scrAnimEnd_Player_Sex gml_Script_scrAnimEnd_Player gml_Script_scrAnimEnd gml_Object_objPlayer_Step_2

Anonymous

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object objPlayer: Array index must be positive at gml_Script_scrSex_ReadAnimationData ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSex_ReadAnimationData (line -1) gml_Object_objPlayer_Step_2

Anonymous

yep I think I got the same one.

Anonymous

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object objPlayer: Array index must be positive at gml_Script_scrSex_ReadAnimationData ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSex_ReadAnimationData (line -1) gml_Script_scrAnimEnd_Player_Sex gml_Script_scrAnimEnd_Player gml_Script_scrAnimEnd gml_Object_objPlayer_Step_2

Justin Govas

yaaaay... it also happens often ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event2 for object objPlayer: Array index must be positive at gml_Script_scrSex_ReadAnimationData ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scrSex_ReadAnimationData (line -1) gml_Script_scrAnimEnd_Player_Sex gml_Script_scrAnimEnd_Player gml_Script_scrAnimEnd gml_Object_objPlayer_Step_2