Weekly Update - 10-27-19 (Save system overhaul, refactoring code, "new" enemy being worked on) (Patreon)
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Hey everybody. Gonna be a small update this week, I don't want to get into my personal issues too much but I've been dealing with a lot of jaw pain this week that's been making it hard to focus. We did get some good stuff done this week, though.
For my part, the main thing I worked on this week was overhauleing the save system, as mentioned in the plans for v0.37. Not only does the new save system allow you to share your save files or move them between computers (which I never wanted to prevent, it was an unintended side effect of the encryption I used), but I mentioned in the v0.37 plans that the new save system would invalidate previous saves - however, I was able to work around that and allow you to still load your v0.36 saves, at which point it will create a new save using the new system. The new save system is already complete and was a resounding success all around.
I also worked on refactoring some code this week, something I've been wanting to do for some time now but haven't ever found the time to do. It's not all that exciting, but it just means that the code I'm refactoring will be laid out in a cleaner fashion and will be easier to work with in the future.
Aside from what I did, Orexius has been working hard on our next enemy - which some of you might recognize from way back in the early days of CPE, and others might recognize from the new NPC introduced in v0.36. Here's one of the animations he's worked on.
That's all for this week's update. Thanks so much for reading and supporting us, everybody, and we'll see you in next week's update.