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UNLISTED YOUTUBE LINK:  https://www.youtube.com/watch?v=p3aFy8F0aRw

Hey Patrons,

The quiet summer is over, and we are into the documentary rish fall. The team has been working on a bunch of long and short docs, the first of which comes to you in early access form today!

In this doc we talk to the team at Cellar Door about the original Rogue Legacy, the failing of their second game, and the difficult early days of early access on RL2. We also talk about classes, biomes, traits, skill-crits, music and go deep into art design. 

It's going public on Monday so let us know what you think!

Danny

Files

The Making of Rogue Legacy 2 | Noclip Documentary

Support us on Patreon ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe We talk to Cellar Door games about their challenging journey to create a worthy sequel to Rogue Legacy. 0:00 - Intro 1:45 - Cellar Door's History 6:53 - The Vanguard Team 9:30 - Music 10:54 - Class Design 19:49 - Gear / Relics / Resolve 24:08 - Art Design 37:14 - Biomes 42:27 - Early Access Updates 46:57 - Traits 50:10 - Skill Crits 53:34 - 1.0 Launch 1:01:45 - Credits Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast Edited by Jeremy Jayne & Danny O'Dwyer Gameplay Capture by Frank Howley

Comments

Oliver Cant

Oh hell yeah. Won't watch it right now, but I'm down for it for sure.

Brian Marsh

Looks great! It's definitely interesting hearing about how not all launches are perfect off the bat.