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Hi team! Here's the next episode of Epic Space Battles! Hope you enjoy it! I'll switch it to premiere tomorrow so if you don't catch it in the next 12 hours don't worry, it'll go live again Wednesday morning.  

Files

Epic Space Battles - Blender 2.8x - Part 2: Building An Animation Machine

Patreon: https://www.patreon.com/CBaileyFilm Discord: https://discord.gg/UCNJmT5 Blender Market: https://blendermarket.com/creators/cbaileyfilm

Comments

CBailey Film - Sci-Fi Blender Tutorials

Hi Orkun, sorry for the delayed response, I'm guessing we're on opposite sides of the planet :-) My guess from your image is that the alpha channel in your texture has an issue. When you rendered out the asteroids and saved the texture did you use PNG with Alpha channel turned on? It looks to me like the shader is using a colour texture to generate the alpha. I could be wrong but that's my guess. Just send me the project file and I'll have a look, or you could send me a picture of your shader node network. We'll work it out!

Jaysin Worrel

If you are like me and having trouble getting the camera to animate, you're probably not setting the right type of keyframe (I assume there's some default settings that I have a little different). Instead of the "I" hotkey, right click the offset number itself, and hit 'insert keyframe' to make the keyframe apply to the offset value.