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Working on the next video I decided to implement a few interesting things, so I'm sharing with you the results!

Color Selector

Added a new entity called the Color Selector. You can place it from the placer tool on the bottom left of the UI. You'll then be able to tune the exact behavior of the selector, so it kills bibites that do not match certain colors. You'll have control over:

  • Color
  • Tolerance
  • Eyes or Body selection
  • Any or Most different from the target color
  • Zone of influence
  • Delay between kills  


Background mutation

Added background mutations settings that get added to the mutation genes of the bibites, preventing them to reach 0 mutations. Find them in the mutation section of the genes panel in the menu.


New Version Tracker and Updater

The new version tracker enables you to load saves from the earlier versions as long as they are compatible. It will also automatically try to upgrade save files that come from previous versions that had different but upgradable save file formats. Some errors might still arise.

Bug Fixes

  • Fixed settings helper text formating errors
  • Fixed some spawners drifting out of bounds
  • Fixed some spawners missing references after reload


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