The Bibites 0.3 Alpha 8 - Maybe Stability? (Patreon)
Published:
2021-04-17 19:29:16
Imported:
2023-10
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Hey Everyone! After a less than glamorous alpha release last week, I figured you all needed a new alpha with a few quick fixes to at least make the experience enjoyable. I also tried a few things to adress the bigger problems like crashes and impossibility to load/save on Mac platforms, we'll see if that helped 🤷
Improvements:
- Added a rot rate settings to control the energy lost per seconds when meat rot
- Optimized some garbage production and memory usage
- Cleaned savefiles to remove redundant informations (especially settings)
- Balanced pellet density settings to better reflect actual surface
- Limited the Virus mutationamount gene range to prevent explosive mutation
- Few changes to libraries definitions to try and fix the Mac problems
Bug Fixes :
- Fixed the virus generation time settings not working (was not implemented)
- Fixed Virus Panel sometimes not displaying virus from the right bibite
- Fixed a bug where the virus panel would sometime crash if the virus panel button was clicked before selecting a bibite
- Fixed a bug where loading a save with less total biomass than the current simulation would cause a crash
- Fixed a bug where negative biomass would crash the game
- Fixed the brain network so it doesn't overflow anymore
- Fixed slider range for brain mutation settings
- Removed leftover test default connection (with attackedDamage Input)