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FeralIsland_v0.15.185 where added to the nightly_builds folder. You can download it instantly with the FERAL Tester reward tier: Link

Finished integrating the dynamic pen* system to FeralIsland. You can check it out in the gallery. This system works in VR & normal mode.

Special credit to
raliv for creating this awesome shader!

Features:
- Added a "RETURN" button to the character selection which leads back to the main menu.

- Added distinctive colors to the UI snapping buttons in the gallery. 

- Added a "HIDE" button to the gallery to partially hide the UI. 

- You can now pet the Felkin with both of your hands in the gallery in VR-mode. 

- There is a soft haptic feedback if you point at a Felkin and you can interact with parts of their body. 

- You can now leave PoV-mode if you grip both controllers.


Changes:
- In the Character selection the UI is now automatically snapped to the left hand if a left controller exist in VR-mode. 

- Menu offsets and scales were altered and improved for VR-mode. 

- Removed a couple of old function checks that are not needed anymore. This should slightly improve the performance and loading times in the gallery. 

- Slightly increased the toy size if the toy was snapped to the hip. 

- The ray interactor now has an active(orange) and inactive(blue) ray state which indicates if a user can interact with objects or body parts in VR-mode. 

- The translucent glass material of the UI is now more transparent to prevent flickering in VR.

Bugfixes:

- Fixed a bug were a toys material was visible through the UI in VR-mode. 

- Fixed a bug with unrealistic toy wiggling when the player moves the toy quickly. 

- Fixed a bug in which the UI snapping was not working correctly. 

- Fixed a bug in which fast auto-thrust was not working in the gallery. 

- Fixed a bug in which a guided toy would point in the wrong direction if it was snapped to the hip. 

- Fixed some more rotation related issues with toys. 

- Fixed a bug which caused a crash when the camera changed in PoV-mode. 

- Fixed a bug in which the haptic feedback was not available in VR-mode.


Known Issues:

Some minor issues with PoV-Mode and the placement of toys.


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