[Stable Build] FeralIsland_v0.15.134.STABLE (Patreon)
Published:
2021-07-01 21:11:55
Edited:
2021-07-09 15:18:11
Imported:
2021-09
Content
》FeralIsland_v0.15.134.stable build release! You can download it instantly with the FERAL Supporter reward tier: Link
》Patchnotes:
Features:
- Fluids in the slobbery things dev-sandbox are now visible to VR users. (There is currently a minor bug in which the fluids do not appear the first time you select them in the menu. You simply need to re-select them in the menu.)
- Added new creature eyes to the Felkin and the Raptor.
- Added a "vibrate" toggle button to the vibrator toy in the gallery. You can also keep the toy vibrating now when applied to the Felkin in the gallery.
- Added an updated vibrator mesh to the gallery.
- Added wobbly physics and collision detection to the horsey & the dergn toy in the gallery.
- Added alternative UI snapping modes to the VR modes in the gallery. You can now toggle and snap the UI to your hip.
Changes:
- Updated the material and added textures to the new vibrator mesh.
- The deselect button in the gallery does now also toggle the vibrator off.
- Slightly lowered the UI scale in VR-mode when you snap the UI to your hands and hip when your run the game in the Oculus rift.
- Changed the distance of the toys when they are selected in VR mode. They are now closer to the player.
- Improved the physical behavior of the toys in the gallery. They do now tear less when hovering around in higher speed.
Bugfixes:
- Fixed a bug in which the vibrator toy was not selected.
- Fixed a bug in which the vibrator toy position was not updated properly when selected.
- Fixed a bug in which deselecting the vibrator did not end the vibrating feature.
- Fixed a bug in which deselecting the vibrator did not end the vibrating feature, when the horsey or the dergn toy was selected.
- Fixed a bug in which the left hand controller in VR mode would rotate the HMD orientation in the kennels sandbox.
- Fixed a bug in which the SteamVR camera rig was not present in the kennels.
- Fixed a bug which would override the analog functionality of the right Oculus controller if the left controller was inactive.
》FAQ - VR setup & general recommendation 《
》FAQ - Game controls《
》Project Roadmap - trello《
》NEXT STABLE BUILD WILL COME SEPTEMBER 2021