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FeralIsland_v0.15.107 was added to the nightly_builds folder. You can download it instantly with the FERAL Tester reward tier: Link

Developers Island is out!!! It will released to the public for free once stable and all features are implemented.


 Features: 

- Added an Alembic fluid simulation to the "slobbery things" dev-sandbox. Baked fluid sims require a lot of storage space. This build is significantly larger (500MB). I am still experimenting to find a nice middle ground in which those sims look nice while also do not require much space. 

- Added the modding framework. This will when fully implemented allow adding models, animations, textures and more in a modular manner. There might be a dev-sandbox soon for the community to test this. 


Changes: 

- Updated the weather and lighting system. This only ads some minor HDRP and SRP support tweaks and a different sky in the gallery. 

- Lowered the "glow" of the "slobbery stuff"(Thanks patreon for reminding me about the community guidelines. ;) ) shader to make it look more natural.  


Bugfixes: 

- Fixed the infuriating "MAXIMUM NUMBER (256) OF SHADER KEYWORDS EXCEEDED" bug in Unity, by converting most shader tags to local. 

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