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I was having issues with Tifa's expressions with the limited face rig that I had initially set up, so I went back to spend more time fleshing out her face controls for animation. Face rigs and facial animation are one of the more difficult and time consuming things in animation so I was trying to get away with doing them minimally, but I felt it was lowering the quality too much, and I want this animation to be as high quality as possible.

There's still a bit more work to do on her expressions, but I feel this change already is breathing significantly more life into her movements.

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