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Manon is a bit tricky, but I think I have a good method for filling in the missing gaps in her mesh as accurately as possible.

The textured areas on the mesh in this image are the result of combining all the skin areas from both outfit 01 and outfit 02, the pink areas being from my Cammy mod mesh.

Manon also has a skin tight suit in her outfit 01, but the UVs are completely different from her body UVs, so that mesh can't be used directly. But it can be used as a shrinkwrap target for my Cammy mesh which does have the correct body UVs. All characters have their full body textures in the game files as you can see in the 2nd image. And all characters body UVs share an almost identical UV layout.

So from puzzle piecing together the data from several official meshes, we will be able to get very close to what the official base mesh is for Manon.

Also though of course, as more DLC outfits are released, we will be able to update the mesh and pull additional new data from those as well! But we can also get 98% of the way there with the data we have now.

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