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Salutations friends, I've been hard at work on v25 since I got back from my vacation and am pleased to show off work and inquire about feedback! Let's start with the previews!

First off v25 will add content to Sasha! She'll be exploring more fetishes and you'll be so helpfully volunteering to be her guide in a wide new world of lewd fun! The list of things to do with her will include a petplay scene, blindfolding & sensory deprivation, and exploring her exhibitionism fetish a lot further than before.

My goal is to complete her in one more go, adding more content and giving her an ending.

Next off v25 will include content for Saffron and Bay Hall! The mom and son duo unceremoniously ended quite suddenly, I want to add a variety of new stuff including corruption and hotel scenes, Bay in the crossdressing club, and taking Saffron to the Sato Bathhouse for a relaxing dip in the corrupted waters.

In addition I'm writing up a corruption scene for Damian now! How will the streamer react to becoming a demon?
... I can't think of any reaction video type puns at the moment.

Aside from that I'll be doing engine fixes as I go. If you find and bugs send them my way! Wahoo! Hentai University v25 will release on the 31st, celebrating the game's 3-year anniversary! Woopie!


Now for the poll! I've introduced a lot of new characters recently but I also think expansions to the current cast are fun too. So, today's poll will be on larger-scale expanding existing elements of the game just like I did with Victoria's blackmail ending! I'll almost certainly do all of these eventually, probably, but what should be on top of that priority list?

Speaking of Vic, our first option is to expand her other two endings just like her blackmail one. Voting for this option will lead to both of these ending expansions being on the priority list:

After completely mind breaking Victoria, you decide to keep the school as a hypersexualized paradise and become the new principal, with Madison being the new vice principal. In this epilogue expanding on the subtle ending you'd wander the school for a time and check in on the students you've corrupted in a manner similar to the Meph and Gou hotel endings.

After her debut in her breakout work produced by Cumming Studios (which just so happened to contain hypnotic commands), explore a super sluttified town as one of the few uncorrupted ladies wandering a hyper sexualized city and see characters like Emily and Mary casually walking around pregnant with the player's children before the narrative switches back to you. This would be an epilogue expanding on the porno ending.


The second option would be a fourth porno for Lana and Andrea, this one bigger and better than the ones before! Chill and enjoy a relaxing family life with Mommy Andrea, Bratty Sister Lana, and the mysterious third character Lana calls her auntie!

Just like the other pornos this would have branching paths, and can have many different names. But a family dicking by any other name would feel just as sweet!

Our third option would be an expansion to Justine. More new potions, leading to not just her ending but also setting up the proper payoff to those gender-change potions she's mentioned before, allowing me to add new characters to the game that rely on these neat potion effects!

In addition this option would include an expansion to Victoria's subtle ending. See, in v16 I wanted to add an option to have the game's female cast grow huge-ol dongers to participate in the schoolwide orgy, but the idea was cut for time leading to Justine's suggestions to be cut off and go nowhere. 

Our fourth option here would be focusing on improvements to the game's engine and misc stuff. This actually covers a lot of things. First up as above I have an alternate image pack I've been making where I edit Ash's color pallete to align more with Nagatoro, who is the inspiration for his personality. It uses the same pallete as another of Kinta no Musuo's characters, so that's neat.

Also included in this option would be a GUI version of the modding tutorial. While I think everyone could benefit from learning to code, I want to encourage modders to make content for the game as comfortably as possible. This here is a rough mockup of what an encounter creator might look like. While it'd result in less time I spend writing HU characters, this'll almost certainly result in more HU content overall as time goes by.

Aside from that this option also covers trying to fix the game's most prolific bug that's been around for many versions now, the "failed to load encounter X from Y.js". Basically javascript can't actually go onto your machine and search a folder for files, so how the game works is that when the game loads and every time you change locations, it checks every character in the game by loading their .js file manually. It can't do this sequentially, so for a slower internet connection I think it's causing a rare issue where it tries to load the an encounter from the wrong .js file.

Although it's rare I'd like to fix it as it's the only bug to have persisted this long, but it's a daunting one to fix as I'd need to update every one of the game's 50 character .js files to work with a new system where it'd need to load less frequently and also double-check that things were loaded properly.


Thos are the options! I personally hope #4 wins as the modding GUI is definitely a valuable asset, but it'd take all the time normally devoted to an update. It'd mean that I wouldn't be able to write a regular HU update, but I need those patreon bux to buy food. So, if #4 wins, essentially next month I would charge without releasing a new version of hentai university, unless I can convince crypto or someone else to write an update for the game without me.

Regardless I enjoy making games, even with how long Hentai University has gone on I still have fun writing new characters and learning new skills, so I'll be happy no matter what wins. Thank you for your time, I hope you'll enjoy Hentai University v25 on July 31st!

Comments

Wild Bill

Honestly they all sound good. The content ones all sound great fun, and it sounds like rewriting the engine to use proper asynchronous javascript has been a long time coming.