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Hello, it's just me, with a tree, for a background! I hope this displays properly because it's very tall.

Like most of the background elements in the rat movie so far, it was modeled in 3D, but it's only going to be seen in the film as a flat image.

I first drew a sketch in Adobe Animate, where I could animate my 2D characters interacting with it, and then I "traced" over my drawing in Blender with a 3D model. I thought there'd be more of a learning curve for doing environments like this, but it's not that different to the way I used Photoshop to refine background sketches in most of my previous projects. And I'm really liking the look of it so far!


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Rayna Campbell

if I was a rodent I would live in this tree for SURE

Costas Lambrou

REALLY cool. is that some musgrave noise and some other delicious procedural shader stuff? Love your classic felix shape design as always