Tumbling Donks (Patreon)
Content
Boing! Donk delivery, come get yer donks!
Each of these pieces was animated by hand, which took a dumb amount of time.
This wasn't because of any sort of animation purism- I definitely would have done this as a physics simulation if I was experienced in that sort of thing, but I'm not, so if I tried that and it didn't work then I'd have wasted my time and would still have to do it this way anyway. Whereas a bouncing ball is one of the first things people typically learn to animate, so doing that a hundred times isn't difficult, just invariably slow.
I swear all these eyeballs and shoes and bits will be arranged into characters at some point instead of lifeless piles. They just need to get to where they're going first!