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Poll

Character customization: to be or not to be?

  • Full customization with fine-tuning of body and face shapes. 86
  • Partial customization with a choice of predefined forms. 59
  • Without customization. Let the appearance of Kara be one. 11
  • 2020-07-07
  • 156 votes
{'title': 'Character customization: to be or not to be?', 'choices': [{'text': 'Full customization with fine-tuning of body and face shapes.', 'votes': 86}, {'text': 'Partial customization with a choice of predefined forms.', 'votes': 59}, {'text': 'Without customization. Let the appearance of Kara be one.', 'votes': 11}], 'closes_at': None, 'created_at': datetime.datetime(2020, 7, 7, 18, 1, 50, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 156}

Content

Hello there.

I know everyone’s already waiting for a new demo version, which I just can’t finish :) Besides, it’s very hot here now, probably like on Tatooine itself :) And although I’m working on this location, inspiration is such an “immersion” does not bring. Rather, the opposite.

But that's not the point. The main part of the problems with which the delayed release of the demo is connected is problems with the character's customization system. On the one hand, it has already been implemented for quite some time, but on the other, some things needed improvement. Some of them still do not work correctly. And I can’t leave everything in the form in which it is now, since it will look ugly to put it mildly.

However, there is another solution - to make a simplified version of the customizer, in which the shape of the body and face are configured not through the fine settings, as you have already seen, but by switching between several predefined forms. That is, for example, the size of the breast will not be adjusted by smoothly moving the slider from small to large, but simply switch between "small", "medium" and "large". The same thing applies with the width of the hips, the length of the legs, the muscles and so on. 

Or there is a third option - completely abandon customization. In many well-known games, characters have their own characteristic appearance, for example, the Tomb Raider, Mirror's Edge, Resident Evil, Horizon Zero Dawn and others. The character does not change there, but the game does not get worse from this, does it? :)

Of course, no matter what option is implemented, the possibility of changing clothes, hairstyles and equipment will remain in any case.

So, why is this all? I’m interested in your opinion on this matter - is there a need for character customization in my game, and if necessary, which option? The speed of creating a new version of the game will depend on this, but at the same time, will depend on this and the appearance of Kara.

Comments

Anonymous

Agreed. Partial or none makes the most sense here, at least initially!

The Omni Degenerate

Are you able to reverse this decision later? because if not go with full customization even if it takes a while it’ll be better in the long run. however if you can change this later on perhaps after you have more people helping you then go with partial for now

starlordgames

Theoretically, it is possible, but I want to do it now, as it will always be in the end, so that later I will not return to this, but work on other functions.

The Omni Degenerate

In that case Even if the poll says partial customization then you should just go with full customization regardless of what the poll says because if you never Intend to return to this later on. then it’s better to just get it out-of-the-way now and in it’s best possible quality. "A delayed game is eventually good, but a rushed game is forever bad," - Shigeru Miyamoto

starlordgames

I don't plan to do partial customization now and complete later. I want to choose one of the options, implement it and never return to this. The chosen customization method will remain in the game forever.