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I'm tying up a couple last minute loose ends and then I need to test the game to make sure there isn't anything broken.

The main focus will be the new dire wolf monsters but there's also a small amount of new story content from the beginning of chapter two up until entering the goblin encampment. Some more monster types will be added to the encampment encounters as well.

I will share more details about it when it is ready and talk a bit about the final part of chapter two and plans for additional content.

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