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Here's a recording of what I've done so far. I'm out of practice on humans so I actually went back to an older method of blocking out heads using a zsphere that I haven't done in a while. I looked at a few meshes as reference for this, including an anime head that's built into zbrush and a base mesh I got back when I took a modeling workshop from one of the lead 3d artists at Disney.

It would have been faster to actually use this base mesh, but since this is my own character I want to make her totally from scratch. Plus I find using base meshes can lead to characters not looking different enough from the mesh unless they're being distorted and exaggerated significantly.

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Abby Blockout

Blocking out a base mesh for Abby

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