Squirmly Model Update - Bits, Bobs, and Retopology (Patreon)
Content
Howdy howdy. I've been hard at work for... going on 4 days now. I've mostly just been retopologizing Squirmly so I can do the final sculpt details, generate maps, get his UVs in order and start texturing him. Right now I have just a small list of things left to do, but they're kind of head-scratchers. I'm hoping they won't present too much of a challenge but I kinda have to bite the bullet and start banging them out before I psych myself out TOO much.
Above I have some new sculpts of his various naughty bits, which I've improved. All that's left for that area is to sculpt a version of it "at rest" for when he isn't aroused and then figure out the best topology for that.
I've also updated his mouth so that I can achieve a wider range of motion in the lips, but I still need to figure out the best topology to make that particular change work for rigging.
All in all, quite proud of how he's coming along, albeit a bit slower than I would like. Hopefully the extra time spent will help make the finished rig that much more excellent <3