Forgot about posting this here as well xD
Using mostly default settings, aside from Depth of Field. ------------------- Soft Voxels is a performance oriented path-tracing shaderpack for Minecraft and as such it utilizes various advanced techniques to deliver the best performance for its visuals. This includes temporal upscaling (commonly known as TAAU) as well as completely ditching the traditional shadowmap other shaderpacks often use in favour of calculating its lighting entirely using voxels. This approach is also perfectly suited for its rather soft overall lighting, which creates a uniquely looking overcast outdoor-aesthetic. ------------------- Shaderpack: Soft Voxels, https://rre36.com/soft-voxels Resourcepack: Patrix 32x, https://www.patreon.com/patrix City Map: Survivalgames 2, https://mcgamer.net/threads/survival-games-2-vareide.6386/ (this link seems to be about as close to the original as I could find one these days)