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Today I wanted to add one more grass/foliage block to the lineup, here's the tall grass plant. As it's a double height block the POM has seams in the middle, I had to find a reliable way to overcome those seams while also preventing the edges of the heightmap from overflowing.

Shaders:
1          BSL v8.1p1
2          Chocapic v9.1 Extreme PBR test 2
3-4      Complementary v4.2 dev 1
5-7      Kappa v4.1 T1
8          SEUS PTGI HRR 2.1 GFME v1.5 (no AO)
9          Nostalgia v3.1 T2

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