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Here's the first official release of Realaccurate RTX for iron patrons!

As you see it's based off the latest v0.3.0 version and was adjusted to RTX. The stuff that will require fine tuning to look better with the RTX shaders will be done later down the road because the pack has still lots of moving parts for now.

Still, there are quite a bit of blocks already, and it seems to be working quite all right. It's still pretty early still so keep that in mind.

Don't hesitate to share screenshots or videos on the Facebook page  or the twitter feed with the hashtags #realaccurate, I'd love to see your builds with this pack!


obsolete, check latest versions

HardTop Realaccurate RTX 128x v0.3.0.mcpack
HardTop Realaccurate RTX 256x v0.3.0.mcpack
HardTop Realaccurate RTX 512x v0.3.0.mcpack

 

Files

Comments

Phil Johnston

Hi, Thanks for the pack. I was able to finally get the textures working on Xbox one. With this bedrock edition. I had to drop them in to a vanilla texture pack as none of the PBR stuff works on Xbox version yet... even with the series X. And trying to edit the .Json files in the main pack was too big an job. I used an Xbox app called MC add-on manager to load them from my Dropbox. I used the 256 files and they run great on the Xbox series X. I’d be happy to drop the pack if you wanted to share with other users or maybe you could make a legit console pack. Either way happy to help / test or whatever! Thanks.

hardtopnet

Hey that's super nice to hear! I'd love to be able to provide packs that would work on consoles too. I'd gladly take a look at your edited pack so I can check what's exactly required for console compatibility. I'll then be able to provide console owners with versions for all my existing and future packs which is pretty great. It will make even more sense with hardware raytracing of course. Thanks for the feedback, that's pretty good news!