Dev news : some more Vanillaccurate RTX fixes (Patreon)
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I'm currently working on fixing some of the current Vanillaccurate RTX issues. I'd like to release a fixed version soon for you to enjoy with Minecraft Windows10/Bedrock with RTX/DXR hardware ray-tracing.
Here are some pictures of the fixes I've been working on.
You can see lava still/flowing was designed/fixed overall. Previously I only had still lava somewhatworking but with tiling issues. Now it's working as intended.
Check out this video to see lava flowing in action.
Also, I noticed various issues with missing blocks and normals/PBR data. Some nether blocks were missing or incorrectly named so I fixed some of them.
For some reason I can't get specific Nether blocks to work right now, even though I made sure they were using the right names. For some reason, there's absolutely no consistent doc or guides or anything about Bedrock. Finding data about JSON files structure, file names, block IDs, texture set definition... is really difficult and in some cases impossible because inexistant.
I'll continue investigating though, but I'll try and release an updated/fixed version soon.