Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Downloads

Content

This new version of the converter brings some changes (mostly refactoring), the most important one being that convertions are now done recursively across different elements (blocks, items, models, entities).

I also removed the “new” Continuum format, as it’s essentially the LabPBR 1.3 format.


PLEASE NOTE for the time being, if you want to convert your Vanillaccurate pack to a specific shader format, you first need to convert it first to LabPBR 1.1.
i.e. should you wish to convert Vanillaccurate to SEUS PTGI format, you need to convert it first to LabPBR 1.1 then run the converter again and convert to SEUS  PTGI.
It's quite slow right now, but the upcoming toolbox is going to perform faster and will allow conversions to be done in a single pass. 

Comments

No comments found for this post.