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- howdy, hope you're doing well. Been a bit since I did a WIP post, so time for one. Will be a bit longer since there's more to talk about. Anyway, as you might've surmised, I've been working on the poll armor on and off for the past 2-3 weeks. Finally completed the highpoly for the under armor, so I thought now would be a good time to show it off.

- Some extra things to mention here, first being the body. Similar to the tech armor that I did, It's once again different from what I usually use to model. I wanted something closer to the concept. I think I accidently made the boobs slightly bigger than they should be (honest lol, testing the body ingame initially warped my perception), but I only noticed after I started blocking out armor pieces and I didn't want to start over. Then again not the worst thing that could've happened so ... whatevs.

- Second thing is the heels. They're high heels and that's not really a good thing here. In the past, I would simply steal height from the calves and move the feet up as it were, to align to the ground, which of course always looked off due to bad proportions. For this set, being something that I might want to port to Starfield, I decided not to intentionally gimp it, as maybe they're finally going to have a vanilla system in place to lift the character up (wishful thinking, but with space suits and whatnot...maybe). What this means is that you'll get high heels in all their glory with nice leg proportions. It also means that without any system in place to lift the char up, those heels will sink into the ground ingame. You gain some, you loose some I guess :(.

- With those 2 things out of the way, the actual armor itself. I did blockout the full armor including the robo-hand, which the first 2 images are about. Last images are cleanup/detailing and polishing, the completed highpoly model. I did do some small design changes and further detailing. Original concept was just a bit too barebones for me, so I souped it up a bit. The back/side area that's covered with the jacket has probably the most improvisation since I didn't have an idea what was supposed to be behind there (probably nothing/basic in the original lol).

- Ideally, I would continue doing the highpoly for the rest of the pieces (jacket/arms), but that would probably take too long right now, so I'll focus on bringing what I have so far ingame, that is the main underarmor. I'll be splitting that into separate pieces too. Obvious candidates are feet, legs and torso, which is actually a leotard. Kind of works out since I wanted a piece like that for a while now.

- I think that's it for now. Expect pieces of this to come out in the following days as I finish them.

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Comments

Steven Todd

It looks amazing so far.