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- I've switched texturing software entirely, among other things, so to better accommodate myself with everything, I'll be doing (or trying to do, some of the things I picked may prove challenging to do in a day) 1 asset per day for the following days.

- I'll be importing all the assets ingame all at once at the end of this marathon, for now I'm just focusing on making stuff.

- First day done, starting off with a basic leather eyepatch. Leather is probably my favourite material to texture, so it felt like a good way to kick things off. Already there's some stuff in the texture that would've been difficult or annoying to do before, so it's nice to have that extra freedom. I am moving a bit slower (much slower unfortunately), but that is to be expected until I get a handle on everything.

- There will be a version usable for either eye when this gets ingame, flipping the model is just a couple of extra mouse clicks in this case, so no reason not to do that.

- Tomorrow, I think I'll be trying some metal work.

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nilriM

Awesome!

nilriM

Cool, what kind of metal work? (in my line of work that would mean getting out a grinder and cutting something lol) I'm sure your metal work is much cooler than mine :D

jmenaru

Metal material/object rather than leather. What it is, I guess you'll see tomorrow :P